Wait, I thought Nintendo were only going to concentrate on new games?
They did say that right? Well, I guess this is the first time Bulb Boy’s left the safety of PC-land to console valley.
Now, I’m not saying I had any influence on one of the biggest companies in the world, renowned for doing their own thing, often with baffling result; but I did say Bulb Boy would be most excellent on a phone an’ that’.
Hey, would be nice if they brought over a Towerfall, Black and White Bushido, or some other excellent single-screen local multiplayer titles to a multiplayer handheld.
Anyways, you can read my Bulb Boy pc review here. If you’re in the mood. It’s pretty short.
No… I won’t force you to click more. You can look at the Switch trailer below.
Endless Space is a 4x space strategy nerd game. I’ll resurrect my quote from my Stellaris review.
Why, it’s a nerd game in which you do a Star Trek. You start with a single planet and attempt to best rival civilisations to take over the galaxy. Hopefully to the soundtrack of an 80’s montage sequence. You’re the best, AROUND!
The first game had interesting races, smooth presentation and was very easy to negotiate.
Yes, I liked it a lot. Now that Stellaris is out the way, I’m very much looking forward to taking over the galaxy again. Always with the taking over the galaxy. Every few weeks. I can’t help it.
Nearly unlocked a platinum trophy by mistake? Blimey, I’ve played this game to death.
You wake to the same murder rich Saturday in the fantastical hotel known as The Sexy Brutale. You’ll find yourself tracking fellow guests attempting to influence their macabre fates. To stop direct meddling the guests masquerade masks angrily come to life, requiring you to keep your distance. To combat this you’ll need to peak through doors an’ prick your ears, just like you do in real life, every weekend.
Beyond the games many, many achievements I’m going to concentrate on its technical shortcomings, as I’m a total and utter bastard.
Much like the game, this review has been fermented and released at exactly the right time. No, it’s not late!
ICO was interesting wasn’t it. A whole game of dragging a useless princess around…. I’m not sure we could make that game now. In this new age, the horned-boy would have to worry about what he’s grabbing. Blimey, was that really a game from 2001… Bloody hell everyone.
Shadow of the Colossus arrived in 2005 and has received enough praise it’s now on the cusp of becoming self aware. No, really. It’s dangerous to mention it more then once.
In the years of technical advancements since that game, how does the generation-dodging spiritual successor fare?
I acquired the game on release with wholesome bright-eyes and a whistle in my heart, before writing my initial thoughts a week later.
Do not let John Link near a pen.
A whole months dedicated play later, I finally feel comfortable in dishing out a score. Yes, you heard right, it took a month to fully absorb. That’s the kind of hard hitting hot-take you can expect around here.
For those that have already read the review, why not skip directly to the score, and give an even mightier nod. If you disagree with said numbered score, please read through the word-parts for a full and frank explanation. If you are still troubled by the score afterwards, please register a complaint at the passing clouds, whilst shaking your fist.