Tyranny
Not really SHORT REVIEW: PC VERSION
Big wordy RPG? Oh no… This is ganna be a long ting innit.
When an ancient looking, sorry, classic Role Playing game is released in 2016, the simplest way to describe it is to reference Baldur’s Gate.
That was released over 18 years ago.
This is what happens when you grow up with games. So, for those that understand that incredibly old reference, skip to the review. If any of you young whipper-snappers have stumbled across this website by mistake, I’ll stick around and attempt to describe what an old-fashioned isometric RPG is.
Quickly.
No, there isn’t any video content… What do you mean you’ll just look it up on that youstubes. You young people, with your flashy comic-sans words, video content and hippidy-hop-scotch ways, not wanting to read things, grumble, grumble.

“So… In a dungeon again?”
You know Fallout 4 and Skyrim an’ that. Baldur’s gate is the 2D version. But better.
Rather than concentrating on beautiful vistas and slow-mo shooting, these crusty ol’ games had lots and lots of words, world-building and ideas. Some of them very silly indeed. I’m confident no RPG has come close to the original Fallouts low intelligence dialogue options. If you create a stupid character, named… erm…. “Rory Plopper”, you weren’t given a penalty to spell-casting or hacking emails. You’ve spawned a barely functioning, simpering idiot, hardly capable of speaking. Don’t you wanna play that game? Don’t you want to be Rory Plopper?
Bloody hell… even the intro was bloody long. Ok, let’s get on with it!

